8/29/2023 0 Comments Vray blender to max![]() ![]() fbx export or whether Blender units is CM or M, objects import to Max a factor of 100x smaller. Also, materials come from Max as 100% black diffuse and don’t overwrite, which ends up with a long list of materials in blender that are cluttering the material list.Įdit 4: doesn’t matter what settings I put in Blender. Sending from Max to Blender the dimensions are good, but the scale is 100x factor off. 1 Ive recently started to work for a company that uses 3ds max and Vray as their main softwares. ![]() fbx import/export between Blender/Max worked perfectly, including the scale.Įdit 3: a few more issues. But those Blender rendering algorithms are developing so rapidly that those VRAY render times are no longer acceptable. Software used: Blender 2.78a, 3ds Max2017, VRay 3. I have been working with VRAY in my Max distant past, so I bear some grudge with that render and can be biased, lol. He saw VRay's node in Blender, which is much more interesting than in 3ds Max and Maya, so he want to use the V-Ray for Blender to make the work. He also recently learned about the Blender version of VRay. In an earlier build of 2.80 that I first tested. John just wanted to draw a illustration of chicken. It imports without error/warning, but doesn’t exist in the scene at all. fbx exporter in the 2.80 build(Jan 4th) I’m using might be broken.Fbx files exported manually are blank on import to Max. fbx import/export are set to scale 1.0Įdit 2: I’m staring to think that the. Thanks.Įdit: just tested and there is a 100x scale factor difference. Amazing! long-time Max vet just started learning 2.80 and this will help tremendously. ![]()
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